/*
Copyright (c) (2012) (Anthony Bigot, Vincent Loppin)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
and associated documentation files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute,
sublicense, and/or sell copies of the Software, and to permit persons to whom the Software
is furnished to do so, subject to the following conditions: The above copyright notice and
this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>
#include <QHBoxLayout>
#include <Gui/gamewgt.h>
#include <Gui/panelwgt.h>

namespace Ui {
class MainWindow;
}

namespace Gui{
    class MainWindow : public QMainWindow
    {
        Q_OBJECT

    public:
        explicit MainWindow(QWidget *parent = 0);
        ~MainWindow();
        void closeEvent(QCloseEvent *e);

    private slots:
        void on_actionQuitter_triggered();

        void on_actionA_propos_triggered();

        void on_actionA_propos_de_Qt_triggered();

        void on_action1_vs_1_triggered();

    private:
        Ui::MainWindow *ui;
        QHBoxLayout *   main_layout;
        GameWgt *       gameWgt;
        PanelWgt *      panelWgt;
    };
}
#endif // MAINWINDOW_H
